
Important Note:
The mods included in this package, noted as Non-Mixable, are only known to be compatible with the patches/fixes which are on by default in the Patch Wizard. They may not be compatible otherwise. Most of these mods are old or tests.


Installation:
Open or extract the Extra Mods zip file. Within the Custom Mods directory you'll find the individual mod folders. Copy the mod(s) you want to make available for the Patch Wizard into the matching Custom Mods directory of the patch. SF3PatchWizard\Custom Mods

Alternately, you can copy over the entire Custom Mods directory of either or both mod packages (combine/overwrite as needed). 
Mods are now installed!

When a new mod becomes available, place it inside the Custom Mods folder in the same manner. 


Mod Descriptions:

Bonus Battle in Malorie Test		Sc1
Non-Mixable. Proof of concept that is a work-in-Progress. Adds a bonus battle that can be accessed by talking to the NPC by the wagon in Malorie (answer Yes). Unlocks after completing Battle 26 vs Braff.

Bonus Battle vs Galm PD		PD
Non-Mixable. Adds a simple bonus battle against Galm to the PD.

Chaos Ankh PD				PD
Adds the Chaos Ankh and its spell (Chaos Gate L3) to the PD. The Dark Kraken will drop it when defeated. Custom weapon that replaces the Thief Knife.

Permadeath				Sc1, Sc2, Sc3
Non-Mixable. If a character is defeated, they can never be revived. Not compatible with Sc2 version 1.003.

Sinful Force Difficulty Mod		All
Non-Mixable. Globally increases enemy attack and defense on higher difficulties. No change to Normal. Increases defense 25% for Hard. Increases both attack and defense by 25% on Harder. Increases attack by 25% and defense 50% for Insane.

Slow Challenge Mod			Sc1, Sc2, Sc3
Non-Mixable. All enemies have an extreme Slow special attack, which reduces agility and defense to zero, and they almost always use it. Some bosses have been given extra turns. Some enemies have been given additional spell damage. Have fun?
